The Raspberry Pi 4’s open-source Vulkan driver for its Broadcom GPUs has now achieved conformance with the Vulkan API 1.2 standard. Vulkan is a graphics and compute API that provides high-efficiency, ...
This new tutorial series, Building a Simple Game Engine, is a significant step for developers aiming to enhance their Vulkan skills. It builds on the foundational Core Vulkan Tutorial and introduces ...
After a few delays the Khronos Group has released version 1.0 of the Vulkan API - which is often referred to as the next generation version of OpenGL. How will this change things? Graphics programmers ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
DirectX 12 is likely the best-known 3D graphics application programming interface (API) for Windows 10, and it’s used for today’s advanced PC games and virtual reality (VR) solutions. However, there’s ...
Georgia Tech released Vortex 3.0 on June 9, 2026, completing what may be the most capable openly synthesizable GPU in existence: a RISC-V-based design that now pairs a full fixed-function 3D graphics ...
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