From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
Narrative is a tricky thing to get right in an ongoing live-service game. If there are too many evolving story beats, it runs the risk of players losing the plot if they return from a brief absence.