When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
This Collection supports and amplifies research related to SDG 4 - Quality Education. Game-based learning is redefining educational practices by integrating game mechanics—such as challenge, feedback, ...
Voted by L&D professionals, the award caps a year in which AhaSlides went all in on game-based learning, with more training games on the way ...